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EGW-NewsEsportsIn 2022, the revenue from the gaming and esports industry in the United States reached the milestone of $54 billion
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In 2022, the revenue from the gaming and esports industry in the United States reached the milestone of $54 billion
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In 2022, the revenue from the gaming and esports industry in the United States reached the milestone of $54 billion

Denne artikel er tilgængelig på følgende sprog

The revenue from the esports and video game industry in the United States reached $54.1 billion in 2022. This figure increased by 2.4% compared to the previous year, marking the lowest growth rate in the past five years. The data was provided by the analytical agency PwC.

In 2022, esports generated a revenue of $455 million, while video games accounted for a total of $53.7 billion. The highest revenue in the esports sector was derived from sponsorship contracts, totaling $167 million.

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In 2022, the revenue from the gaming and esports industry in the United States reached the milestone of $54 billion. Photo 1

Social/casual projects made the largest contribution to the video game sector, amounting to $37.1 billion.

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